Invader
Invader, the pseudonymous French street artist, is renowned for his distinctive mosaic tile art that transforms urban landscapes into playful, pixelated worlds. Active since the late 1990s, Invader has gained international acclaim for his unique blend of street art and retro video game aesthetics, particularly inspired by the classic arcade game "Space Invaders." His work not only reflects a deep appreciation for gaming culture but also engages with themes of urbanism, visibility, and the democratization of art.
Invader's artistic style is instantly recognizable, characterized by the use of small, colored tiles to create mosaic renditions of iconic characters and symbols from video games and popular culture. These pixelated figures, often resembling the aliens from "Space Invaders," are strategically placed in urban environments, ranging from city streets to rooftops. By utilizing these simple, geometric forms, Invader creates a sense of nostalgia while also challenging the viewer's perception of public space.
A key theme in Invader's work is the idea of invasion—not just in the literal sense of placing art in public spaces, but also as a commentary on the presence of art in everyday life. His pieces disrupt the monotony of urban environments, inviting passersby to engage with their surroundings in new and playful ways. This engagement encourages a dialogue about art's role in public spaces and its accessibility to a broader audience.
Invader was born in 1969 in Paris, where he first began to explore street art and its potential for communication. He was influenced by the burgeoning street art movement of the 1980s and 1990s, as well as the rise of digital technology and video gaming culture. His background in both art and design informs his practice, allowing him to blend traditional techniques with contemporary themes.
Invader has completed thousands of installations across cities worldwide, including New York, Tokyo, London, and Sydney. His ongoing project, "Space Invaders," encourages fans and collectors to document and share images of his work, creating an interactive map of his installations. This participatory aspect of his practice highlights the role of community in street art and enhances the experience of discovering art in urban settings.
Invader has significantly influenced the street art movement, inspiring countless artists to engage with urban spaces in innovative ways. His integration of video game culture into street art has helped bridge the gap between art and popular culture, making art more accessible to a diverse audience.
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InvaderHENI - set of 4, 2023Diasec-mounted Giclée on aluminium composite panel, weighing 13.5kg100 x 100 cm£ 18,000.00
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Invader3D Little Big Space, 2022Vinyl28 x 20 x 4 cmEdition of 5000£ 1,150.00
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InvaderInvaded Cube NVDR1-1, 2022Diasec-mounted Giclée on aluminium composite panel100 x 100 cmEdition of 812£ 6,500.00
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InvaderRubik Camouflage NVDR1-2, 2022Diasec-mounted Giclée on aluminium composite panel100 x 100 cmEdition of 812£ 4,150.00
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InvaderRubik Country Life NVDR1-3, 2022Diasec-mounted Giclée on aluminium composite panel100 x 100 cmEdition of 431£ 5,950.00
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InvaderRubik Shot Red Marilyn NVDR1-4, 2022Diasec-mounted Giclée on aluminium composite panel100 x 100 cmEdition of 774£ 5,500.00
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InvaderAlert - blue, 2021Screenprint on paper23 5/8 x 23 5/8 in
60 x 60 cmEdition of 60£ 8,750.00 -
InvaderAlert - red, 2021Screenprint on paper23 5/8 x 23 5/8 in
60 x 60 cmEdition of 60£ 8,750.00 -
InvaderInvasion Kit No.18, 2018Composition of 108 tiles28.2 x 20.7cmEdition of 300
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InvaderL.E.D, 2017Six-colour screenprint on Somerset Satin 300gsm paper50 x 70 cmEdition of 100
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InvaderAladdin Sane - Orange, 2014Hand Pulled 4 Colour Screen Print45 x 43 cmEdition of 65
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Invader3D Art For Space, 2013Screen print (+ never worn 3D glasses)11 3/4 x 16 1/2 in
30 x 42 cmEdition of 50£ 11,500.00